![dirt 4 ign dirt 4 ign](https://sm.ign.com/t/ign_jp/cover/d/dirt-5/dirt-5_4tqg.460.jpg)
The gain with stages touched by artists rather than algorithms is that they do have noticeably more character and, being bespoke, there are numerous little idiosyncrasies and unique elements that you wouldn’t necessarily get from a computer stitching together a bunch of tweaked track tiles. Dirt Rally 2.0 opts for handcrafted stages, like the first Dirt Rally. All the World's a Stageįailing to make the jump from Dirt 4 is the procedurally-generated stage system “Your Stage”, which I still think has a lot of promise. Dirt Rally’s reputation as Dark Souls on gravel remains intact.
![dirt 4 ign dirt 4 ign](https://sm.ign.com/t/ign_ap/articlepage/d/dirt-4-teased-by-codemasters/dirt-4-teased-by-codemasters_gvfk.1280.jpg)
Crank it higher and you’ll need to be fast and faultless. At normal difficulty levels, however, it can be tough to top a timesheet after even a single mistake. At its weakest, the AI in Dirt Rally 2.0 can be soundly trounced even after making a big error or two, so the barrier for success has been lowered a bit. For players who were turned off by the first game’s ruthless AI, Dirt Rally 2.0 features a difficulty slider similar to the F1 series, rather than the several AI pre-sets included in the first game.